Behavior Rules
Separation 1.5
Alignment 1.0
Cohesion 1.0
Pheromone Strength 0.8
Population
Agent Count 500
Speed 2.0
Perception Radius 50
Demo Levels
Actions
Progress
Level 1 0 / 100 XP
Simulation Stats
Agents 0
Avg. Cluster Size 0
Pattern Detected None
Entropy 0.00
FPS 60
Achievements
"The whole is greater than the sum of its parts."
- Aristotle
Level 1: First Swarm
1986 (Craig Reynolds)
Story
Watch as simple agents following three basic rules create complex flocking behavior.
How to Play
Observe the simulation and interact with it.
Success Criteria
Complete the level objectives.
Hint: Watch for patterns to emerge.
Achievement Unlocked!
Hover edges to reveal controls